Looks like the hunt for Lara continues! Cross the room to the block in front of the statue. Short -range. Leap from pillar to pillar. If you don't, you missed one from this room. You can traverse the obstacles on the right (stay away from the vertical blades, and do a running jump past the block) and find a health pack in an alcove to the right. Hop onto the crate and then leap to the high ledge above the room (face the door). Turn left and climb the vertical scaffolding. You'll need to jump over the ledge as the path breaks. Walk to the edge and hang on. There's a crowbar on the platform below. Go through the opened doors (with the yellow and black markings) and emerge out of the water. Terminate them all. Exit the crawl space and hug the left side of the chamber to find the first platform. Locate the gate on the far right-hand side (across from the church). Grabbing the painting doesn't end the battle. Don't drop onto the slanted roofs or you'll slide down and perish. On the first bridge, go through the hole in the fence and speak with the city guide. Turn left at the top and walk to the bridge that connects the catwalk to the center structure. There's a useful unlimited money cheat that you can exploit here. I really am going to need Werner's notebook. Lara automatically drives one of the shard pieces into Eckhardt. Swim down the room's center pool and keep left. When the guard appears, shoot him. Grab the pistol he drops and pillage his desk for additional items, including ammunition, a gun, and a chocolate bar. Leap to the stone platform along the right wall. You can stay in stealth mode and eliminate the guard by using the action button when you're behind him. Go to the right to get air once you're through. The following chart describes Lara's and Kurtis' arsenals with added comments. 0:13. Follow the path around a couple of corners. Spot the ladder just in front of you. This means you should start running when they are lit in order to make the jump at the proper time. Note that before you jump over the chasm, if you search the hallway to its left, you'll find a locked door. Lara can push the wall, which increases her strength. You'll see a control room on the left and some sort of container on the right. Go fast after turning the last valve, and you'll avoid the blades. Follow the catwalk down the ladders until you reach the yellow button. Walk forward to the gate. Turn right. Climb onto the center structure. Open the door up the staircase at the end. Open the gate. The majority of Lara's basic moves are carried over from the previous instalment, such as walking, jumping, climbing, swimming, crawling, swinging on ropes and standard gunplay. Climb it up to the second level. Just run out onto the catwalk to complete the game. Look right and spot the pipe along the ceiling. Crawl along the left edge of the hall and line up your targeting reticle with the flashing light. Exit the control room and go right to the door with the keypad. She has become darker, harder, more cynical, and her tomb raiding days are a distant memory. You used it if you happened to fall down here during your search for the crystals. Look for an opening on the right wall--that's the elevator. Turn right. You can use it to open the manhole covers in this area. Her adventure takes her through Paris and Prague, and she's up against a secret alliance seeking to unearth an ancient evil. Ascend the staircase. Pull the second lever from the left down. Go forward and use the button. Take the first left and go all the way to the dig opening. Lara is seen leaving the apartment of her mentor, Professor Werner Von Croy, after he has been murdered inside. Jump straight up and Lara grabs hold of the ledge above. You can exit the church or go for some goodies. Tomb Raider: The Angel of Darkness also sometimes lets you choose different dialogue options as Lara when dealing with other characters. You're outside now. Eckhardt uses powerful weaponry against Lara, but it's easily dodged. Go forward and to the right to find another door. Use your pistol and terminate him (he can sustain many more shots). Tomb Raider: The Angel of Darkness PC Games Gameplay_2003_05_14. You can return down there and open the door, but you must work quickly or Lara will suffocate from the gas. The camera and the controls will mostly turn off people right from the get go, but if that doesn’t do the trick then the repetitive nature of the game will end up boring you in … Watch Lara make one of her trademark escapes. Go up the stairs and follow the path left to a pipe on the wall. Walk forward and eliminate the guard sliding down the rope. Just duck and press the action key and Lara will magically retrieve them). More guards lurk in the next lobby area. Open the door near the chocolate bar to exit back into the Parisian Ghettos. If you come in contact with the skeleton guards, you may catch on fire. Go forward to the doorway and shoot another sanitarium beastie. Short range. Exit the office and enter the door between the two offices. A flashing red light indicates the item is ammunition; a flashing green light indicates the item is a health power-up. There's a guard inside. At the top, turn a bit right and perform a standing jump to the next-higher pillar. Drop down on the other side. Now you must reach the scaffolding ahead of you. Ready a weapon and eliminate the raging lunatic running toward you. At the ladder's top, press left to drop onto the higher balcony. Crawl inside. Walk forward and go right. Swim along the edge of this chamber until you're up against a broken catwalk. Pull the crate toward the bottom flight as far as it will go. You must leap on that pipe, go forward, and turn the valve. Just remember where he stood and search that location for the pass. Jump into the water. Climb up onto the stage. Go left and find another valve. Jump up to the ladder. Search the left corner of the room for a health pack. After killing the proto, walk to the generator and use the switch to complete the level. Ascend the stairwell. The cutscene reveals a couple of important rooms for the next puzzle. Wait until the guard walks off the screen, then drop down and equip a weapon quickly. Avoid the projectiles if you can. You need to reach this upper platform and use this switch. Ascend the drainpipe again and all the ladders. Perform a running jump when the laser field is low to get to the next display case. Follow the road to the left and you'll note you're back near Janice. You could hunt for additional items in the Serpent Rouge. What follows is an extended conversation between the two. You can take a little side route and gain some health and ammunition inside this church. Leap up onto the scaffolding. All this would look great if not for the game's often noticeable graphical problems. Walk up to the door, which magically opens. You're back in the torture zone. The lock has four rings. Run quickly over the path as it begins to crumble. Lara and her enemies will often clip through solid objects, and Lara's shadow can often be seen projected onto thin air, such as when she's hanging from a rope. Be sure to grab more ammunition off of some boxes on the left side of the hall. Watch for the notebook icon in the bottom right corner of the screen; when it appears, it means the notebook has been updated. Sounds good. Skip ahead to the third paragraph of the St. Aicard's Graveyard section. The puzzle is to position the broken light into the correct position--that empty box you saw earlier. Go left down the catwalk and up some stairs. When it concludes, you're in battle. Hang over the edge and drop down to the walkway below you. 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